Category: Learning from Gary Gygax
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Growing Beyond Gygax
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When fifth edition D&D was being playtested, I started to get curious about going back to the beginning. While I enjoyed 5e, many of my fellow players hearkened back to…
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Tips for a first-time AD&D DM
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So you’re interested in the way things began? You find yourself wondering with nostalgia and curiosity, “What was Advanced Dungeons & Dragons like when it was first released? What did…
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Why and how I’m playing First Edition AD&D
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You might be wondering why a guy like me would be playing First Edition Advanced Dungeons & Dragons. And yet, here I am in 2017 playing AD&D more than any…
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Breathe life into that boring dungeon crawl!
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They call it a dungeon grind. Not a dungeon frolic, a dungeon jaunt, or even a dungeon struggle. It’s a grind. It’s a slog. An encounter-by-encounter, gear-grinding endeavor that makes…
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How gamers can become readers…which they should!
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Reading is an absolute necessity for creators. And that applies to Game Masters and game players as much as it does to any other creative! But if you’re like me,…
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Should game masters threaten player characters?
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It appears that I struck a real chord with Tuesday’s article on player character death. Why did so many GMs and players respond so passionately to my post? Because players sometimes…
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Learning from Gary Gygax: Gaming Variety
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This blog is the second in a series inspired by Michael Witwer’s Empire of Imagination: Gary Gygax and the Birth of DUNGEONS & DRAGONS. You might be surprised to learn…
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Learning from Gary Gygax: Consistency
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Reading is one of the best things any gamer can do. Especially GMs. It’s hard to be creative in output, when you’re not taking in creative input. Every night when…