Chasing the Dragon: Progress Report!

Well, well, well…look who the cat dragged in!  That’s right, your old digital pal, the Mad Cleric.  And what exactly have I been doing?  Well, I’ll show you before I tell you:

A little bit of this…

A little bit of that…

Oh, and of course, some…

That’s right, I may be the only person to have logged plays of Chutes & Ladders on BoardGameGeek.com (my games are logged here).  I’d apologize for not blogging, but I really have been busy with very important things.  Between our third child’s birth and moving, I’ve been lucky to fit in any gaming–let alone blog about it!  But on this Thanksgiving break, I’m glad to find a little extra time to fill in all my online gaming friends on my recent shenanigans.

So, here for the first time in six months, my friends, is my progress report on Chasing the Dragon:

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Are you a responsible gamer?

 

You and I know the gamer stereotypes that are out there.  And you know the one that you’re dangerously close to being!

Me?  I’m the obsessive gamer type, who goes crazy over a game (usually for a short season) but eventually burns out and moves on to another.  AD&D has been a rare long-standing muse for me!

Regardless of which stereotype fits you most closely, I think we can be a part of creating a new stereotype: that of the responsible gamer.  You know, the person who is deeply engaged with the people around them–who does good, creative, life-affirming work–who lives with purpose and vivacity–and also really loves games.  That’s who I want to be.  But is that possible?

It’s a question I’ve asked before: does growing up mean giving up gaming?  There’s a tension between responsibility and play in our culture, as though you can’t be responsible and still engage  imagination and fun.  Well, I call shenanigans.  How can I do that?  Because I think I’m pulling it off fairly well.  And here’s how you can do it too:

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I’m not giving up.

 

Just wanted to pop in and give a quick update on my journey through AD&D, Chasing the Dragon.  As a few of you know, family life has gotten complex with a third baby due in June!  So between that and work, I’m having to prioritize my free time.  So what does that mean for Chasing the Dragon?

First, the online AD&D group that I’m GMing is still waging war against the Cult of the Reptile God!  I anticipate that group to continue for another four sessions or so.

Second, after baby is born, I’m hoping to start another local AD&D group.  I’m not sure whether I’ll be GMing or playing, nor am I sure which module we’ll be traversing.  But it’s in the works.

Third, as far as madcleric.com is concerned, I’m going to give myself the freedom to post more sporadically.  The video blog method seems less time-intensive at present, so I may use that as a more primary method of communicating.  That said, I’m going to make an effort to be more present on Twitter to interact on all things AD&D and gaming.

While this post is (understandably) short and (unfortunately) focused on what I’m doing.  I hope it will encourage you to stop and take inventory of your gaming life.  Are you making sure that most important things in life are being taken care of?  There’s nothing wrong with dialing the gaming back just a bit for a season.  We take short breaks, so that we can fully engage again in the near future.

Thanks for your patience with me.  And I look forward to chatting with you all soon.  If you don’t follow me on Twitter yet, make it happen!

 

Disclosure of Material Connection: the links in the post above are “affiliate links.” This means if you click on the link and purchase the item, I will receive an affiliate commission. Regardless, I only recommend products or services I use personally and believe will add value to my readers. I am disclosing this in accordance with the Federal Trade Commission’s 16 CFR, Part 255: “Guides Concerning the Use of Endorsements and Testimonials in Advertising.”

 

Mediating conflict at the gaming table

On Tuesday, we explored the four different kinds of conflict that can arise between players at the gaming table.  But that’s the easy part!  Any Tom, Dick, or Tenser can start a fight.  The hard thing is knowing (a) how to fight fairly and (b) how to mediate when fighting doesn’t go so well.

Our gaming groups are ideally groups of friends, sitting around the table (digital or physical).  And because of the nature of friendship, we all have a responsibility.  For the player, it is their responsibility to fight fair and to seek reconciliation.  For the GM, it is their responsibility to facilitate that process when necessary.

Here’s how you can do your part: Continue reading

When fights break out at the game table

You may have thought (like I did) that my last article was the final volume in my series on online gaming.  Clearly, you and I were both wrong, for it appears that this comment of mine stirred some questions:

I’ve found it hard for players and GMs to fight fairly online.  I’m not sure what it is about the medium, but it tends to go poorly. … Reconciliation — fighting well — makes a game group better, but it’s hard work.  And if we want our groups to last, we need to be able to fight well.

In response to this sentiment, a thoughtful reader asked some challenging questions that made me think more deeply about this idea.  It will take at least two articles to respond, so I’ll only deal with his first question today: “In what circumstance would players actually fight at the gaming table?”  I can identify four types of fights that can (and frequently do) emerge at the gaming table.  If you haven’t seen these before, I can almost guarantee you will: Continue reading

Should you game online or in person?

All good things come to an end.  Campaigns end.  Gaming groups disband.  Even online gaming groups come to a close.  After two and a half years of GMing my online 4e group, our campaign ended.  We disbanded for several reasons.

First, the story had come to a close.  It had many twists and turns.  It had a deeper and more complicated mythology than any campaign should have.  But most importantly, the characters reached a point of resolution and redemption.  And that really was the goal of our story.

Second but more primarily, we disbanded the group because online GMing was beginning to wear on me.  While online GMing has its pros, it also has its cons.  I’m not referring to limitations that can be overcome or the simple temptations that come with the territory.  I’m talking about unavoidable characteristics of online GMing from which I needed a break.  I could handle it for two and a half years, but then I needed a hiatus for these reasons.  I needed to bring my game back home. Continue reading

Time to spend those Christmas gift cards!

Christmas Day has come and gone…but I’m a firm believer in the Twelve Days of Christmas.  Practically, that means our tree will stay up, the Christmas songs will keep playing, and I’ll still be wearing Christmas t-shirts until January 6th.  Even if you don’t observe all Twelve Days of Christmas, I know you’re still thinking about gifts, because you’ve got gift cards to spend!

I want to help you spend those gift cards.  Here’s how.  I’m going to give you the top seven gamer gifts that I received this year.  Maybe it’ll give you some ideas for your own gift card spending:

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